Weekly Communication · Issue #015

Todd's Dispatch

TH
Todd Howard
Game Director & Chief Vision Officer, Bethesda Game Studios
Issue #015
Week of August 18, 2026
We Have Opened a Museum. It Is Doing Better Than the Game.

Hey everyone. Todd. Ribbon freshly cut.

"A visitor asked where the game was. We pointed to an empty plinth labeled 'Coming 2111.' She photographed it for twenty minutes. It is our most-visited exhibit."

We opened the Bethesda Museum of Unreleased Content this week. Exhibits include Dave's framed original cave, the blank second whiteboard (behind glass, climate-controlled), Janet's laminated 11:11 cake, and Greg's Lifetime Achievement trophy, which plays a five-day forecast when you approach. First-weekend attendance exceeded the game's total lifetime pre-orders. We are, technically, a museum company now.

The gift shop sells the tote bags. You will recall the unauthorized tote bags depicting the inner loading screen. We have located the vendor, admired their hustle, and hired them. They run merchandising now. It just works.

Todd Howard
Founding Curator, Bethesda Museum of Unreleased Content